ICO accounts will now be forced to logout if you attempt to login with the same account. Added two new maps: Melting Point and Ancient Gifts. Planet asteroid setup now uses TotalMaxResourcesAsteroids parameter again. Fixed crash if you run out of video memory when loading textures. ![]() Fixed squad owner infocards to gracefully handle large numbers of squads (100+). Fixed sync error in multiplayer games caused by cannon autocast targetting. Fixed capturable resource mines from being considered damageable. Fixed crash when attempting to toggle the autocast state for an uncontrollable ship/planet module. AI controlled units will no longer still have AI-control if a human player has taken over for them. AI missions no longer continue if a human player has taken over for them. If the text is too long, it will no longer crash the game. Increased the maximum length of map description text. Fixed cargo ship related crash caused when loading a saved game. ![]() It's just an experiment.- Fixed bug de-allocating particle pool memory. I've added a new preset called 'DS-Nightmare'. ![]() The 'Bright' preset comes without Film Grain effect and doesn't darken the game. The 'DS-1-Dark-Strong_FG-Comic.ini' preset includes a 'Comic' effect, and its Film Grain effect is 'Strong', but you can deactivate it. The 'Dark' ones include a Film Grain effect that is 'Strong' in two, 'Soft' in one, and deactivated in another one. There are four 'Dark' presets and a 'Bright' one: Open the game, press the key 'Home' on your keyboard, follow the tutorial and select the preset you want. exe archive located in your Dead Space folder (Example: 'C:\Program Files (x86)\Origin Games\Dead Space'). Download Reshade from, run it, select your Dead Space.
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